You always start the day by winning everything and then after 5 or 6 games you cannot win any games anymore because the rest of your team cannot scratch their own arses without help and it will keep on being like that until you take a 3 hour break and then your shit team indicator is reset and you can have fun games again. I think i know where the ideas of MatchMaker rigging come from. You can take your own sweet time and then decide whether or not the other person is compatible with you. However, it's not quite as large and has better hull armor. Dating agencies is a convenient way to meet interesting people and initiate a relation of friendship and love. Tier 1 and 2 are no different than tiers 8,9, and 10.
What would be interesting would be to see how high that percentage would be if he did pay for all the possible advantages. I usually die early in the game but have had some very successful games. I play a few scout tanks, and have most of the tier 2-8 arties for all four lines. It's about map tactics and critical decisions in certain situations a battle makes you face. Only me defending the flag with T-150. I've suspected for years this was happening.
Minor improvements to turret armoring. The marder was voted on the forum for tank must likely to solo an enemy team so it is indeed the best choice for this experiment but you are still wrong imo. They have patented so many things they have never used. So, what can we do about this? Sadly, Wargaming had rather fuck everybody over than just make it a fair game for all and rake in the cash. Without you to carry the newbie to boost their team win rate to 50%, then the noobs will quit the game. If you receive hate mail, cover the sender's name before posting. But as long as the system manipulates outcomes, it's not a skill game it's a shell game.
Defended good players dominating over everyone. Being a tier vi or vii light in a tier x match is better because there is a better chance your team will shoot at what you spot. I have had run of 15 consequestive 1 shot I am dead games, then in the next game fire somewhere near an opponent off in the distance and its a one shot kill. We understand you want as much information regarding this as you can get so we will release this as soon as we can. The title is misleading because I still don't and can't have a real proof.
Just like an experienced team of Wow gladiators suddenly switching to alts would have a really good win ratio until the matchmaking system worked out how good they really were. You try to compare an elephant with an ant. And the other team seems to be able to destroy my tier 8-10's in about 2-3 hits in every game. I was almost always in the top 3 in damage for my team, but the other team had twice as much damage. Since then I have lost 80% or more of my matches daily. I play for free, and boy does it get frustrating seeing people who are simply bad players cut through the opposition like they are some kind of invincible chuck of metal. Now onto the more pressing issue for these vehicles, the matchmaker.
In the game where people are spending money and loads of money. The T14 tank was supposed to be a design that was to be shared by both countries to give an infantry tank for British use. Both axes are tank tier, one the tier of the tank in question, the other the tiers of tanks it can see in battle. Moment i had some wins i would end up with total morrons next 10 games which would be lost then. So I encourage the WoT community to join me in boycotting buying gold until WoT gives us a fair and honest game. I have uninstalled several times but keep trying to come back. We started with making characteristic and statistical changes to the 10 preferential matchmaking vehicles we currently have in-game to make them more competitive in same and +1 Tier battles, without making them perform better than non-preferential vehicles, as they will see +2 Tier battles.
I'll edit this post instead of re-posting the chart further down each time. Everyone is matched according to his rating, bads against bads, goods against goods. The T14's hull armor isn't particularly thick in most places, but it's very well angled. Anyway good luck on your quest to make this a fair game. By achieving a far above average result you demonstrated that there is no such mechanism that holds you back.
This way everyone would have around 50% win rate. Please try to read and don't ruin this thread with off-topic comments. So unless the rigging is extreme, like more than 50%, it can stand up to anything the matchmaker can provide. A complex adjustment, to be sure, and one that needs time to ensure nothing breaks! Bounced so many shots with T-34 American that I had to sell it. This, of course, leads to unbelievable winning and losing streaks. Want to talk about match making? Also, too, I think you are grossly over weighting the effect this patent may or may not have on the tier's you pull, because the results are still somewhat consistent to random chance.
If you somehow manage to win it, next one will be same, but now your team has even less top tier tanks, other team having 1 or 2 more of them. I mean this game is way more consistent. Did you noticed that they did take out the hitrate out of the official player statistics? Tell me that is not rigged game please. I think it could do a better job distributing the talent between the teams so you didn't end up with 4 unis on one team and none on the other. I am not a good player, but every battle I hit about 10 shots avg.